March 21, 2006

Done
I've finished the Neverwinter Nights campaigns. Mephistofleas is reduced to an unpleasant stain on the cobblestones of Waterdeep, Aribubble is reredeemed, and the Underdark has been made safe for Mind Flayers once more.
So I'll be around here a bit more. I'm also back to working on Minx, though I didn't ever stop work entirely. I've quietly replaced the database, the editor, the template engine, and the web framework - which basically means nothing of the original is left except for my accelerated options parser. I'm taking some time off next month with the aim of getting a demo version up and running, so watch this space for news on that.
Of course, the Xbox 360 lands in Australia this Thursday, so my plans may yet be derailed. At least I won't be moving house any time soon...
Posted by: Pixy Misa at 01:18 PM | Comments (8) | Add Comment | Trackbacks (Suck)
1
Shame, too, that Oblivion is out for the 360. I'd ask if you succumb to that PARTICULAR form of methamphetamine substitute, but i can guess. If we don't hear from you for a few months, we'll know why.
Posted by: tommy at March 22, 2006 12:56 AM (ZIRzQ)
2
I never got into Morrowind, so I don't know if I'll bother with Oblivion.
Now, when Neverwinter Nights 2 comes out in June (or thereabouts), that might be a problem. I'm avoiding Stormreach for that very reason, but with NWN2 I can build my own persistent world and host it at munu.
Now, when Neverwinter Nights 2 comes out in June (or thereabouts), that might be a problem. I'm avoiding Stormreach for that very reason, but with NWN2 I can build my own persistent world and host it at munu.
Posted by: Pixy Misa at March 22, 2006 09:51 AM (7X4Bl)
3
But Stormreach is out now. Waiting for you to enter its portal for a small monthly tithe.
I've read about the combat in D&Do. Don't know if I like the way they've implemented hand to hand combat.
Hand to hand is tedious enough in WoW.
But its certainly very purty to look at.
But Stormreach is out now. Waiting for you to enter its portal for a small monthly tithe.

I've read about the combat in D&Do. Don't know if I like the way they've implemented hand to hand combat.
Hand to hand is tedious enough in WoW.
But its certainly very purty to look at.
Posted by: Andrew at March 22, 2006 01:06 PM (RWEVY)
4
It is that. NWN2 is looking pretty nice as well. Only problem is that my notebook already struggles with NWN, so NWN2 is going to kill it. And persuading you-know-who that I need one of these is going to be tough.
Posted by: Pixy Misa at March 22, 2006 01:43 PM (RbYVY)
5
Till then, there's always the fan-made NWN campaigns. They follow Sturgeon's law, but there are some very well-written exceptions - much better than the official campaigns, not that that's a high standard, though.
http://nwvault.ign.com/fms/TopRated.php?content=modules
I've been away from that particular scene for some time, but I do recommend Rick Burton's unfinished Paladin trilogy (Twilight, Midnight, and the sadly unfinished Dawn). He does have a good excuse for the delay, though - Bioware hired him as a designer on the strength of these modules.
http://nwvault.ign.com/fms/TopRated.php?content=modules
I've been away from that particular scene for some time, but I do recommend Rick Burton's unfinished Paladin trilogy (Twilight, Midnight, and the sadly unfinished Dawn). He does have a good excuse for the delay, though - Bioware hired him as a designer on the strength of these modules.
Posted by: HC at March 26, 2006 10:26 AM (qmTWt)
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